So after adding the first enemies, I have reached the point where I need to start optimizing my code, both globally and locally. Hopefully Simon Jonassen is helping me with that. Here’s a short video showing the slowdown with 3 medium-sized enemies and 3 animated items. These enemies are called the Baffle Bees and will eventually be a bit more animated and aggressive. They currently use a “coordinates box” and bounce inside its limits.